Boxing Simulator In Roblox
Sep 5th, 2019
- Classes are an important progression mechanic in the game that increases your strength and gem multiplier based on your class rank. However, advancing to another class will reset your Gloves and DNA to their initial Basic version, and resets your Coins, your Double Jumps and removes access to existing Portals. You can only advance to one class at a time, so it is.
- 1.2 Boxing Simulator – Expired Codes. 2 How to Redeem? Full List – Boxing Simulator Codes. Roblox – Bubble Gum Simulator Codes.
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- local Frame = Instance.new('Frame')
- local Frame_3 = Instance.new('Frame')
- local Frame_5 = Instance.new('Frame')
- local ReceiveTool = Instance.new('TextButton')
- local TextLabel = Instance.new('TextLabel')
- local Savetool = Instance.new('TextButton')
- -- Properties
- GUI.Name = 'GUI'
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Frame.Draggable = true
- Frame.Size = UDim2.new(0, 375, 0, 295)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_2.Size = UDim2.new(0, 35, 0, 295)
- Frame_3.Parent = Frame
- Frame_3.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_3.Position = UDim2.new(0, 344, 0, 0)
- Frame_4.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_4.Position = UDim2.new(0, 0, 0, 260)
- Frame_5.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_5.Size = UDim2.new(0, 375, 0, 35)
- Btools.Name = 'Btools'
- Btools.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Btools.Position = UDim2.new(0, 88, 0, 40)
- Btools.Font = Enum.Font.SciFi
- Btools.TextColor3 = Color3.new(1, 0, 0)
- Btools.TextWrapped = true
- ReceiveTool.Name = 'ReceiveTool'
- ReceiveTool.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- ReceiveTool.Position = UDim2.new(0, 88, 0, 83)
- ReceiveTool.Font = Enum.Font.SciFi
- ReceiveTool.TextColor3 = Color3.new(1, 0, 0)
- ReceiveTool.TextWrapped = true
- DropTool.Parent = Frame
- DropTool.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- DropTool.Position = UDim2.new(0, 88, 0, 128)
- DropTool.Font = Enum.Font.SciFi
- DropTool.TextColor3 = Color3.new(1, 0, 0)
- DropTool.TextWrapped = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundTransparency = 5
- TextLabel.Size = UDim2.new(0, 200, 0, 39)
- TextLabel.Text = 'Gui Made By Jag Gaming #0060'
- TextLabel.TextSize = 25
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.Position = UDim2.new(0, 88, 0, 0)
- TextLabel_2.Font = Enum.Font.SciFi
- TextLabel_2.Text = 'Scripts By DrPoppadopolist#1337'
- TextLabel_2.TextSize = 25
- Savetool.Name = 'Savetool'
- Savetool.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Savetool.Position = UDim2.new(0, 88, 0, 172)
- Savetool.Font = Enum.Font.SciFi
- Savetool.TextColor3 = Color3.new(1, 0, 0)
- Savetool.TextWrapped = true
- ---------------Functions---------------
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- v.Parent = game.Players.LocalPlayer
- end
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
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Nov 17th, 2019
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Boxing Simulator Codes In Roblox
- local Frame = Instance.new('Frame')
- local Frame_3 = Instance.new('Frame')
- local Frame_5 = Instance.new('Frame')
- local ReceiveTool = Instance.new('TextButton')
- local TextLabel = Instance.new('TextLabel')
- local Savetool = Instance.new('TextButton')
- -- Properties
- GUI.Name = 'GUI'
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Frame.Draggable = true
- Frame.Size = UDim2.new(0, 375, 0, 295)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_2.Size = UDim2.new(0, 35, 0, 295)
- Frame_3.Parent = Frame
- Frame_3.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_3.Position = UDim2.new(0, 344, 0, 0)
- Frame_4.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_4.Position = UDim2.new(0, 0, 0, 260)
- Frame_5.BackgroundColor3 = Color3.new(0.172549, 0.172549, 0.172549)
- Frame_5.Size = UDim2.new(0, 375, 0, 35)
- Btools.Name = 'Btools'
- Btools.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Btools.Position = UDim2.new(0, 88, 0, 40)
- Btools.Font = Enum.Font.SciFi
- Btools.TextColor3 = Color3.new(1, 0, 0)
- Btools.TextWrapped = true
- ReceiveTool.Name = 'ReceiveTool'
- ReceiveTool.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- ReceiveTool.Position = UDim2.new(0, 88, 0, 83)
- ReceiveTool.Font = Enum.Font.SciFi
- ReceiveTool.TextColor3 = Color3.new(1, 0, 0)
- ReceiveTool.TextWrapped = true
- DropTool.Parent = Frame
- DropTool.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- DropTool.Position = UDim2.new(0, 88, 0, 128)
- DropTool.Font = Enum.Font.SciFi
- DropTool.TextColor3 = Color3.new(1, 0, 0)
- DropTool.TextWrapped = true
- TextLabel.Parent = Frame
- TextLabel.BackgroundTransparency = 5
- TextLabel.Size = UDim2.new(0, 200, 0, 39)
- TextLabel.Text = 'Felmar Buslon #457'
- TextLabel.TextSize = 25
- TextLabel_2.Parent = Frame
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.Position = UDim2.new(0, 88, 0, 0)
- TextLabel_2.Font = Enum.Font.SciFi
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- Savetool.Parent = Frame
- Savetool.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078)
- Savetool.Position = UDim2.new(0, 88, 0, 172)
- Savetool.Font = Enum.Font.SciFi
- Savetool.TextColor3 = Color3.new(1, 0, 0)
- Savetool.TextWrapped = true
- ---------------Functions---------------
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- game.Players.LocalPlayer.Character.Humanoid:EquipTool(v)
- end
- for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- v.Parent = game.Players.LocalPlayer
- end
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3
- Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4
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