How Do You Rebirth In Roblox Magnet Simulator
Last Updated on 5 January, 2021. Find here all the active Magnet Simulator Codes, an updated list with all the codes you can redeem in the game, to earn cash, Rebirth Tokens and more useful rewards for your gameplays.
Jan 1, 2021
This guide contains info on how to play the game, redeem working codes and other useful info. Also you can find here all the valid Rebirth Simulator 2.0 (Roblox game by Ziad Games) codes in one updated list. After redeeming the codes you can get there are lots of incredible items and stuff. There are already some active codes and there will be more soon, see what yo can get for free right now.
All Rebirth Simulator 2.0 Promo Codes
Active and Valid Codes
With most of the codes you'll get great rewards, but codes expire soon, so be short and redeem them all:
- SecretCode: You can get 1 hour of free Boost after using this code.
- DustBoost: You can get 1 hour of x3 Dust Boost after using this code.
- OpPet: You can get a Reaper Pet after using this code.
- Sorry: You can get 1 hour of x3 Rebirth Boost after using this code.
- MrMonkey: You can get 250 tokens after using this code.
- Release: You can get 250 tokens after using this code.
- BeachBoi: You can get 350 tokens after using this code.
- 100Likes: You can get 450 tokens after using this code.
- 3KCurrent: You can get 15 minutes of x3 Token Boost after using this code.
Warning! When you type the codes, there are case sensitive and some of them may include numbers or capital letters.
How to Redeem Rebirth Simulator 2.0 OP Working Codes
Find the Twitter codes button on the right side of the screen and press it. After open up the menu, type your code into the 'Type Code Here' tab and click on Confirm button. Get your free reward.
How Do You Rebirth In Roblox Magnet Simulator
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Jan 3rd, 2019
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- EXECUTE IT TO ACTIVATE/DEACTIVATE AUTO OPEN EGGS (and auto money farm)
- ]]
- local plr = game.Players.LocalPlayer
- if v:FindFirstChild('Item') and v.Value false then
- game.ReplicatedStorage.Events.ShopEvents.requestBuy:FireServer(v.Name, 'Magnet')
- end
- for _,v in pairs(plr.BackpackInventory:GetChildren()) do
- game.ReplicatedStorage.Events.ShopEvents.requestBuy:FireServer(v.Name, 'Backpack')
- end
- game.ReplicatedStorage.Events.ShopEvents.buyDoor:FireServer(5000)
- game.ReplicatedStorage.Events.ShopEvents.buyDoor:FireServer(50000)
- game.ReplicatedStorage.Events.ShopEvents.buyDoor:FireServer(500000)
- game.ReplicatedStorage.Events.ShopEvents.buyDoor:FireServer(1500000)
- if plr.ChickenStats[i].Bought.Value false then
- game.ReplicatedStorage.ChickenEvents.buyChicken:FireServer(i)
- if plr.ChickenStats[i].Level.Value < 9 then
- game.ReplicatedStorage.ChickenEvents.requestUpgrade:FireServer(i,v)
- end
- game.Players.LocalPlayer.Character.Island:Destroy()
- Island = Instance.new('LocalScript', game.Players.LocalPlayer.Character)
- Island.Source = [[local folder = workspace.IslandInfo
- repeat
- until plr.Character
- local root = plr.Character:WaitForChild('HumanoidRootPart')
- folder.Island.Touched:connect(function(hit)
- local torso = h.Parent:FindFirstChild('HumanoidRootPart')
- local player = game.Players:GetPlayerFromCharacter(hit.Parent)
- d = false
- root.CFrame = CFrame.new(folder.islandtp.Position)
- d = true
- end
- folder.Main.Touched:connect(function(hit)
- local torso = h.Parent:FindFirstChild('HumanoidRootPart')
- local player = game.Players:GetPlayerFromCharacter(hit.Parent)
- d = false
- root.CFrame = CFrame.new(folder.returntp.Position)
- d = true
- end
- _G.eggs = true
- end
- local plr = game.Players.LocalPlayer
- v.Value = true
- if game.ReplicatedStorage.Tools:FindFirstChild('Spirit Magnet') and not plr.Backpack:FindFirstChild('Spirit Magnet') then
- game.ReplicatedStorage.Tools['Spirit Magnet'].Parent = plr.Backpack
- if plr.PlayerGui.GameHUD:FindFirstChild('FullBackpack') then
- plr.PlayerGui.GameHUD:FindFirstChild('FullBackpack'):Destroy()
- while _G.farm do
- local plr = game.Players.LocalPlayer
- if plr.Backpack:FindFirstChild('Spirit Magnet') then
- game.ReplicatedStorage.Events.MagnetEvents.requestGrab:FireServer('65',plr.Backpack['Spirit Magnet'])
- game.ReplicatedStorage.Events.MagnetEvents.requestGrab:FireServer('65',plr.Character['Spirit Magnet'])
- game.Workspace.Rings.Sell.CanCollide = false
- game.Workspace.Rings.Sell.CFrame = char.CFrame + Vector3.new(0,math.random(-1,1),0)
- if plr.leaderstats.Money.Value >= _G.maxvalue then
- BuyAllitem()
- end
- elseif plr.leaderstats.Money.Value >= 10000000 then
- BuyAllitem()
- end
- end
- while _G.eggs do
- game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Mythical Egg')
- game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Epic Egg')
- game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Legendary Egg')
- game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Rare Egg')
- game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Uncommon Egg')
- game.ReplicatedStorage.PetEvents.requesthatch:FireServer('Common Egg')
- end
- _G.farm = false
- _G.farm = true
- end
- _G.eggs = false
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