Pet Simulator 2 Roblox
Pet Ranch Simulator 2 Roblox Wiki
Pictures Here is an example of a few of the pets Pictures of the 100 other pets Model Info Things about pets: None of them are just recolours, All split into colours, however face is a decal, All are welded for easy use Some have primary parts, some don’t. You are allowed to use these pets in any way, including monetising off them, re-sale is not. Diamonds are a side-currency in Pet Simulator 2 that can be unlocked by unlocking the Diamond upgrade. Diamonds are currently only used to make golden pets from the Golden Machine and the Rainbow Machine. Several upgrades are used to increase the amount of diamonds from mining coins. ┅↓Join my roblox group↓┅ ┅↓Check out some cool gaming channels↓┅ ┅↓Join my discord server↓┅ ┅↓Follow me on twitter↓┅ Music used in this video: Editor I use: Wondershare FIlmora9 Recorder: Bandicam #powersimulator #auras #robloxauras pet simulator 2,beach secret place,secret chests,pet sim 2.
- Title = 'Pet Simulator 2'; -- the title (ofc)
- Text = 'Hey, this script is not fully done expect bugs.'; -- what the text says (ofc)
- Duration = 10; -- how long the notification should in secounds
- -- Instances:
- local BorkHubUI = Instance.new('ScreenGui')
- local MainUI = Instance.new('Frame')
- local Creator = Instance.new('TextLabel')
- local Title = Instance.new('TextLabel')
- local Farm2 = Instance.new('TextButton')
- --[[
- --]]
- BorkHubUI.Name = 'BorkHubUI'
- BorkHubUI.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
- BorkHubUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BorderUI.Parent = BorkHubUI
- BorderUI.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- BorderUI.BorderColor3 = Color3.new(0.266667, 0.584314, 0.862745)
- BorderUI.Position = UDim2.new(0.402785718, 0, 0.602902412, 0)
- MainUI.Parent = BorderUI
- MainUI.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
- MainUI.BorderColor3 = Color3.new(0.266667, 0.584314, 0.862745)
- MainUI.Position = UDim2.new(-0.00102459081, 0, 0.965910673, 0)
- SplitterLine.Parent = MainUI
- SplitterLine.BackgroundColor3 = Color3.new(0.266667, 0.584314, 0.862745)
- SplitterLine.Position = UDim2.new(0.991803288, 0, 0, 0)
- SplitterLine.Size = UDim2.new(0.00499999989, 0, 0.948148131, 0)
- Creator.Name = 'Creator'
- Creator.Active = true
- Creator.BackgroundTransparency = 1
- Creator.Position = UDim2.new(0.245901614, 0, 0.0850700885, 0)
- Creator.Size = UDim2.new(0.505464494, 0, 0.144559503, 0)
- Creator.Text = 'Made By: StayWithMeSenpai'
- Creator.TextColor3 = Color3.new(0.266667, 0.584314, 0.862745)
- UpdateLogTitle.Parent = MainUI
- UpdateLogTitle.BackgroundColor3 = Color3.new(1, 1, 1)
- UpdateLogTitle.BorderSizePixel = 0
- UpdateLogTitle.Position = UDim2.new(0.195013672, 0, 0.851851881, 0)
- UpdateLogTitle.Size = UDim2.new(0.6109972, 0, 0.148147687, 0)
- UpdateLogTitle.Text = 'Last Updated | 12/1/2019'
- UpdateLogTitle.TextColor3 = Color3.new(0.258824, 0.552941, 0.815686)
- Title.Parent = MainUI
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.BorderSizePixel = 0
- Title.Position = UDim2.new(0, 0, -0.207407355, 0)
- Title.Size = UDim2.new(1.0010246, 0, 0.2296298, 0)
- Title.Text = 'Pet Simulator 2'
- Title.TextColor3 = Color3.new(0.266667, 0.584314, 0.862745)
- Farm1.Parent = MainUI
- Farm1.BackgroundTransparency = 0.80000001192093
- Farm1.BorderColor3 = Color3.new(0.368627, 0.576471, 0.72549)
- Farm1.Position = UDim2.new(0.169558138, 0, 0.432424217, 0)
- Farm1.Font = Enum.Font.SourceSans
- Farm1.TextColor3 = Color3.new(0.266667, 0.584314, 0.862745)
- Farm1.MouseButton1Click:connect(function()
- while _G.d true and wait() do
- for i,d in pairs(game:GetService('Workspace')['__THINGS'].Coins:GetChildren()) do
- game:GetService('ReplicatedStorage').Framework.Modules['2 | Signal'].Events['select coin']:Fire(d)
- wait()
- until not _G.d or d.Settings.Health 0 or not d
- end
- end)
- Farm2.Name = 'Farm2'
- Farm2.BackgroundColor3 = Color3.new(0, 0, 0)
- Farm2.BorderColor3 = Color3.new(0.368627, 0.576471, 0.72549)
- Farm2.Position = UDim2.new(0.628574491, 0, 0.432424217, 0)
- Farm2.Font = Enum.Font.SourceSans
- Farm2.TextColor3 = Color3.new(0.266667, 0.584314, 0.862745)
- Farm2.MouseButton1Click:connect(function()
- for i,d in pairs(game:GetService('Workspace')['__THINGS'].Drops:GetChildren()) do
- local oh1 = { { d.Name, 'id'..f }, { false, false } }
- game:GetService('Workspace')['__THINGS']['__REMOTES']['take drop']:FireServer(oh1)
- end
- end)
- --[[
- --]]
- local function MVQF_fake_script() -- BorderUI.Script
- local player = players.LocalPlayer;
- local run = game:service('RunService');
- draggable = function(obj)
- obj.Active = true;
- local initial;
- obj.InputBegan:Connect(function(input)
- if input.UserInputType Enum.UserInputType.MouseButton1 or input.UserInputType Enum.UserInputType.Touch then
- minitial = input.Position;
- local con;
- if isdragging then
- local delta = Vector3.new(mouse.X, mouse.Y, 0) - minitial;
- obj.Position = UDim2.new(initial.X.Scale, initial.X.Offset + delta.X, initial.Y.Scale, initial.Y.Offset + delta.Y);
- con:Disconnect();
- end);
- if input.UserInputState Enum.UserInputState.End then
- end;
- end;
- end)
- end