Pet Simulator Infinite Pets Game Pass Roblox
Gamepasses is currently a stub, wiki user. Help out the wiki by expanding it. It is a stub due to not having every gamepass and not addressing PS2 has no gamepasses. Gamepasses are items you buy with Robux to gain perks and abilities in-game. The list of gamepasses can be found below. Best place to get scripts.
Sep 1st, 2018
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
Pet Simulator Infinite Pets
- -- Life - Sucks Do Whatever You Want - Remove the Credits WhoCares .
- local PSG = Instance.new('ScreenGui')
- local SF = Instance.new('TextButton')
- local UA = Instance.new('TextButton')
- local AT = Instance.new('TextButton')
- local TextLabel = Instance.new('TextLabel')
- local AF = Instance.new('TextButton')
- local Stor = Instance.new('TextButton')
- local P1 = Instance.new('TextButton')
- local P4 = Instance.new('TextButton')
- local P5 = Instance.new('TextButton')
- local Spawn = Instance.new('TextButton')
- PSG.Parent = game.CoreGui
- bar1.Name = 'bar1'
- bar1.BackgroundColor3 = Color3.new(0.172549, 0, 0.0627451)
- bar1.Position = UDim2.new(0.241496593, 0, 0.177033499, 0)
- bar1.Style = Enum.FrameStyle.RobloxRound
- bar1.Draggable = true
- SF.Name = 'SF'
- SF.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- SF.Position = UDim2.new(0.0304182488, 0, 0.170648456, 0)
- SF.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- SF.Text = 'Small FARM'
- SF.TextSize = 14
- local amount = 100 -- experiment with this value, 1000 is maximum and for pets with high levels
- local coins = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Coins')
- local save = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Get Other Stats'):InvokeServer()
- local plr = game:GetService('Players').LocalPlayer
- local pets = game:GetService('Workspace')['__REMOTES'].Pets
- local done = 'lol meme'
- local keys = {}
- keys[#keys+1] = key
- index = keys[math.random(1, #keys)]
- end
- if(save[plr.Name]['Save']['Pets'][a].e true) then
- table.insert(petids, save[plr.Name]['Save']['Pets'][a].id)
- a = a - 1
- function co(b)
- print('Mining coin: ' .. b.Name)
- while(b:FindFirstChild'Health' ~= nil and b:FindFirstChild'Health'.Value > 0) do
- wait(0.2)
- coins:FireServer('Mine',b.Name, amount, random(petids))
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- coroutine.wrap(function()co(b)end)()
- end
- UEA.Parent = bar1
- UEA.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- UEA.Position = UDim2.new(0.171102658, 0, 0.532083154, 0)
- UEA.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UEA.Text = 'Un-Equip Pets [ Others ]'
- UEA.TextSize = 14
- local Event = game:GetService('Workspace')['__REMOTES'].Pets
- local save = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Get Other Stats'):InvokeServer()
- for _,x in next, game:GetService'Players':GetPlayers() do
- if(x.Name ~= game:GetService'Players'.LocalPlayer.Name) then
- for i=1,a do
- Event:FireServer('Remove', x, save[x.Name]['Save']['Pets'][a].id)
- end
- end
- UA.Parent = bar1
- UA.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- UA.Position = UDim2.new(0.524714828, 0, 0.170648456, 0)
- UA.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- UA.Text = 'Unlock All'
- UA.TextSize = 14
- local barriers_table = { 'Barrier1', 'Barrier2', 'Barrier3', 'Barrier4', 'Barrier5' }
- local barriers = game:GetService('Workspace').__THINGS['Barriers']
- end)
- N.Name = 'N'
- N.BackgroundColor3 = Color3.new(1, 1, 1)
- N.Position = UDim2.new(0.0266159698, 0, -0.00641025603, 0)
- N.Font = Enum.Font.SciFi
- N.TextColor3 = Color3.new(0.992157, 0.00784314, 0.141176)
- AT.Parent = bar1
- AT.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- AT.Position = UDim2.new(0.174904943, 0, 0.710820854, 0)
- AT.Style = Enum.ButtonStyle.RobloxButtonDefault
- AT.Text = 'Teleports'
- AT.TextColor3 = Color3.new(0.980392, 0.0235294, 0.121569)
- AT.MouseButton1Down:connect(function()
- end)
- No.Name = 'No'
- No.BackgroundColor3 = Color3.new(1, 0.00392157, 0.0196078)
- No.Position = UDim2.new(0.0342205316, 0, 0.100694448, 0)
- No.Font = Enum.Font.SourceSans
- No.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(0.0304182507, 0, 0.8937729, 0)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = 'Under Maintainance - Adding New Scripts'
- TextLabel.TextColor3 = Color3.new(0.980392, 0.980392, 0.980392)
- MF.Parent = bar1
- MF.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- MF.Position = UDim2.new(0.026615968, 0, 0.351535827, 0)
- MF.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- MF.Text = 'Med. FARM'
- MF.TextSize = 14
- local amount = 500 -- experiment with this value, 1000 is maximum and for pets with high levels
- local coins = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Coins')
- local save = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Get Other Stats'):InvokeServer()
- local plr = game:GetService('Players').LocalPlayer
- local pets = game:GetService('Workspace')['__REMOTES'].Pets
- local done = 'lol meme'
- local keys = {}
- keys[#keys+1] = key
- index = keys[math.random(1, #keys)]
- end
- if(save[plr.Name]['Save']['Pets'][a].e true) then
- table.insert(petids, save[plr.Name]['Save']['Pets'][a].id)
- a = a - 1
- function co(b)
- print('Mining coin: ' .. b.Name)
- while(b:FindFirstChild'Health' ~= nil and b:FindFirstChild'Health'.Value > 0) do
- wait(0.2)
- coins:FireServer('Mine',b.Name, amount, random(petids))
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- coroutine.wrap(function()co(b)end)()
- end
- AF.Parent = bar1
- AF.BackgroundColor3 = Color3.new(1, 0.0392157, 0.215686)
- AF.Position = UDim2.new(0.524714828, 0, 0.351535857, 0)
- AF.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- AF.Text = 'MAX FARM'
- AF.TextSize = 14
- local amount = 1000 -- experiment with this value, 1000 is maximum and for pets with high levels
- local coins = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Coins')
- local save = game.Workspace:WaitForChild('__REMOTES'):WaitForChild('Get Other Stats'):InvokeServer()
- local plr = game:GetService('Players').LocalPlayer
- local pets = game:GetService('Workspace')['__REMOTES'].Pets
- local done = 'lol meme'
- local keys = {}
- keys[#keys+1] = key
- index = keys[math.random(1, #keys)]
- end
- if(save[plr.Name]['Save']['Pets'][a].e true) then
- table.insert(petids, save[plr.Name]['Save']['Pets'][a].id)
- a = a - 1
- function co(b)
- print('Mining coin: ' .. b.Name)
- while(b:FindFirstChild'Health' ~= nil and b:FindFirstChild'Health'.Value > 0) do
- wait(0.2)
- coins:FireServer('Mine',b.Name, amount, random(petids))
- end
- for _,b in next, workspace.__THINGS.Coins:GetChildren() do
- coroutine.wrap(function()co(b)end)()
- end
- bar2.Parent = PSG
- bar2.Position = UDim2.new(0.564625859, 0, 0.178628385, 0)
- bar2.Style = Enum.FrameStyle.RobloxRound
- bar2.Draggable = true
- Stor.Parent = bar2
- Stor.Position = UDim2.new(0.532710254, 0, 0.0186170191, 0)
- Stor.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Stor.Text = 'Store'
- Stor.TextSize = 14
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(719.225952, -33.6261177, 894.049072))
- P2.Parent = bar2
- P2.Position = UDim2.new(0.532710254, 0, 0.222935483, 0)
- P2.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P2.Text = 'Place 2'
- P2.TextSize = 14
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-374.2388, -37.0378761, 885.253296))
- P1.Parent = bar2
- P1.Position = UDim2.new(0.0140186772, 0, 0.222935483, 0)
- P1.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P1.Text = 'Place 1'
- P1.TextSize = 14
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(0.295806587, -37.0378761, 890.214355))
- P3.Parent = bar2
- P3.Position = UDim2.new(0.0140186772, 0, 0.414129317, 0)
- P3.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P3.Text = 'Place 3'
- P3.TextSize = 14
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-760.199097, -37.0378761, 880.302246))
- P4.Parent = bar2
- P4.Position = UDim2.new(0.528037369, 0, 0.414129317, 0)
- P4.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P4.Text = 'Place 4'
- P4.TextSize = 14
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1140.22437, -37.0378761, 885.195129))
- M1.Parent = bar2
- M1.Position = UDim2.new(0.528037369, 0, 0.613056302, 0)
- M1.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- M1.Text = 'Moon 1'
- M1.TextSize = 14
- local mapname = 'Moon'
- local Event = game:GetService('Workspace')['__REMOTES']['Load Map']
- end)
- P5.Name = 'P5'
- P5.BackgroundColor3 = Color3.new(1, 1, 1)
- P5.Position = UDim2.new(0.0093457913, 0, 0.612383306, 0)
- P5.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- P5.Text = 'Place 5'
- P5.TextSize = 14
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-1534.46313, -33.038002, 887.088318))
- M2.Parent = bar2
- M2.Position = UDim2.new(0.266355127, 0, 0.825562894, 0)
- M2.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- M2.Text = 'Moon 2'
- M2.TextSize = 14
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(80.3468018, 144.27951, -1706.91724))
- Spawn.Parent = bar2
- Spawn.Position = UDim2.new(0.00934579503, 0, 0.0186170191, 0)
- Spawn.Style = Enum.ButtonStyle.RobloxRoundDropdownButton
- Spawn.Text = 'Spawn'
- Spawn.TextSize = 14
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(536.137939, -36.409977, 886.542542))
- X.Parent = bar2
- X.BackgroundColor3 = Color3.new(1, 0.0313726, 0.160784)
- X.Position = UDim2.new(0.901869118, 0, 0.929133832, 0)
- X.Font = Enum.Font.SciFi
- X.TextColor3 = Color3.new(0, 0, 0)
- X.MouseButton1Down:connect(function()
- end)