Racing Breaks Vehicle Simulator Roblox
Last Updated on 11 September, 2020. Welcome to the JailBreak Vehicles guide, where we will provide you all the details of each vehicle: Cost, Speed, Spawn locations, extras, etc. Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, military vehicles, and a variety of other vehicles. The main challenge is to master driving and steering the vehicle from the perspective of the pilot or driver, with most. Realistic vehicle dynamics begin with accurate data. That is why iRacing.com works closely with major auto manufacturers and race car constructors to gather exact masses and dimensions for real vehicle components, whether directly from CAD data, via three-dimensional laser scanning, or even by physically disassembling a particular vehicle in.
- local VehicleSimulatorGui = Instance.new('ScreenGui')
- local MaxSpeedLabel = Instance.new('TextLabel')
- local NitroSpeedLabel = Instance.new('TextLabel')
- local NitroForceLabel = Instance.new('TextLabel')
- local JumpHeightLabel = Instance.new('TextLabel')
- local TorqueTextBox = Instance.new('TextBox')
- local NitroSpeedTextBox = Instance.new('TextBox')
- local NitroForceTextBox = Instance.new('TextBox')
- local JumpHeightTextBox = Instance.new('TextBox')
- local MaxSpeedButton = Instance.new('TextButton')
- local NitroSpeedButton = Instance.new('TextButton')
- local NitroForceButton = Instance.new('TextButton')
- local JumpHeightButton = Instance.new('TextButton')
- local SuperCarButton = Instance.new('TextButton')
- local TPCarToTunnelButton = Instance.new('TextButton')
- local TPPlayerToCarButton = Instance.new('TextButton')
- local ESPCratesButton = Instance.new('TextButton')
- local TPCratesButton = Instance.new('TextButton')
- VehicleSimulatorGui.Name = 'VehicleSimulatorGui'
- MainFrame.Parent = VehicleSimulatorGui
- MainFrame.BorderSizePixel = 2
- MainFrame.Size = UDim2.new(0.150000006, 0, 0.200000003, 0)
- MainFrame.Draggable = true
- MaxSpeedLabel.Name = 'MaxSpeedLabel'
- MaxSpeedLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxSpeedLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- MaxSpeedLabel.FontSize = Enum.FontSize.Size14
- MaxSpeedLabel.TextSize = 14
- TorqueLabel.Name = 'TorqueLabel'
- TorqueLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TorqueLabel.Position = UDim2.new(0, 0, 0.100000001, 0)
- TorqueLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- TorqueLabel.FontSize = Enum.FontSize.Size14
- TorqueLabel.TextSize = 14
- NitroSpeedLabel.Name = 'NitroSpeedLabel'
- NitroSpeedLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroSpeedLabel.Position = UDim2.new(0, 0, 0.200000003, 0)
- NitroSpeedLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- NitroSpeedLabel.FontSize = Enum.FontSize.Size14
- NitroSpeedLabel.TextSize = 14
- NitroForceLabel.Name = 'NitroForceLabel'
- NitroForceLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroForceLabel.Position = UDim2.new(0, 0, 0.300000012, 0)
- NitroForceLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- NitroForceLabel.FontSize = Enum.FontSize.Size14
- NitroForceLabel.TextSize = 14
- JumpHeightLabel.Name = 'JumpHeightLabel'
- JumpHeightLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpHeightLabel.Position = UDim2.new(0, 0, 0.400000006, 0)
- JumpHeightLabel.Size = UDim2.new(0.600000024, 0, 0.100000001, 0)
- JumpHeightLabel.FontSize = Enum.FontSize.Size14
- JumpHeightLabel.TextSize = 14
- MaxSpeedTextBox.Name = 'MaxSpeedTextBox'
- MaxSpeedTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxSpeedTextBox.Position = UDim2.new(0.600000024, 0, 0, 0)
- MaxSpeedTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- MaxSpeedTextBox.FontSize = Enum.FontSize.Size14
- MaxSpeedTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- TorqueTextBox.Parent = MainFrame
- TorqueTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- TorqueTextBox.Position = UDim2.new(0.600000024, 0, 0.100000001, 0)
- TorqueTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- TorqueTextBox.FontSize = Enum.FontSize.Size14
- TorqueTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- NitroSpeedTextBox.Parent = MainFrame
- NitroSpeedTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroSpeedTextBox.Position = UDim2.new(0.600000024, 0, 0.200000003, 0)
- NitroSpeedTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- NitroSpeedTextBox.Font = Enum.Font.SourceSansBold
- NitroSpeedTextBox.FontSize = Enum.FontSize.Size14
- NitroSpeedTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- NitroForceTextBox.Parent = MainFrame
- NitroForceTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroForceTextBox.Position = UDim2.new(0.600000024, 0, 0.300000012, 0)
- NitroForceTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- NitroForceTextBox.Font = Enum.Font.SourceSansBold
- NitroForceTextBox.FontSize = Enum.FontSize.Size14
- NitroForceTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- JumpHeightTextBox.Parent = MainFrame
- JumpHeightTextBox.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpHeightTextBox.Position = UDim2.new(0.600000024, 0, 0.400000006, 0)
- JumpHeightTextBox.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- JumpHeightTextBox.Font = Enum.Font.SourceSansBold
- JumpHeightTextBox.FontSize = Enum.FontSize.Size14
- JumpHeightTextBox.TextColor3 = Color3.new(0, 0.0470588, 1)
- MaxSpeedButton.Parent = MainFrame
- MaxSpeedButton.BackgroundColor3 = Color3.new(1, 1, 1)
- MaxSpeedButton.Position = UDim2.new(0.800000012, 0, 0, 0)
- MaxSpeedButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- MaxSpeedButton.FontSize = Enum.FontSize.Size14
- MaxSpeedButton.TextSize = 14
- TorqueButton.Name = 'TorqueButton'
- TorqueButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TorqueButton.Position = UDim2.new(0.800000012, 0, 0.100000001, 0)
- TorqueButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- TorqueButton.FontSize = Enum.FontSize.Size14
- TorqueButton.TextSize = 14
- NitroSpeedButton.Name = 'NitroSpeedButton'
- NitroSpeedButton.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroSpeedButton.Position = UDim2.new(0.800000012, 0, 0.200000003, 0)
- NitroSpeedButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- NitroSpeedButton.FontSize = Enum.FontSize.Size14
- NitroSpeedButton.TextSize = 14
- NitroForceButton.Name = 'NitroForceButton'
- NitroForceButton.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroForceButton.Position = UDim2.new(0.800000012, 0, 0.300000012, 0)
- NitroForceButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- NitroForceButton.FontSize = Enum.FontSize.Size14
- NitroForceButton.TextSize = 14
- JumpHeightButton.Name = 'JumpHeightButton'
- JumpHeightButton.BackgroundColor3 = Color3.new(1, 1, 1)
- JumpHeightButton.Position = UDim2.new(0.800000012, 0, 0.400000006, 0)
- JumpHeightButton.Size = UDim2.new(0.200000003, 0, 0.100000001, 0)
- JumpHeightButton.FontSize = Enum.FontSize.Size14
- JumpHeightButton.TextSize = 14
- SuperCarButton.Name = 'SuperCarButton'
- SuperCarButton.BackgroundColor3 = Color3.new(1, 1, 1)
- SuperCarButton.Position = UDim2.new(0, 0, 0.600000024, 0)
- SuperCarButton.Size = UDim2.new(1, 0, 0.100000001, 0)
- SuperCarButton.FontSize = Enum.FontSize.Size14
- SuperCarButton.TextSize = 14
- TPCarToTunnelButton.Name = 'TPCarToTunnelButton'
- TPCarToTunnelButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TPCarToTunnelButton.Position = UDim2.new(0, 0, 0.699999988, 0)
- TPCarToTunnelButton.Size = UDim2.new(1, 0, 0.100000001, 0)
- TPCarToTunnelButton.FontSize = Enum.FontSize.Size14
- TPCarToTunnelButton.Text = 'TP car to long tunnel'
- TPPlayerToCarButton.Parent = MainFrame
- TPPlayerToCarButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TPPlayerToCarButton.Position = UDim2.new(0, 0, 0.800000012, 0)
- TPPlayerToCarButton.Size = UDim2.new(1, 0, 0.100000001, 0)
- TPPlayerToCarButton.FontSize = Enum.FontSize.Size14
- TPPlayerToCarButton.TextSize = 14
- ESPCratesButton.Name = 'ESPCratesButton'
- ESPCratesButton.BackgroundColor3 = Color3.new(1, 1, 1)
- ESPCratesButton.Position = UDim2.new(0, 0, 0.899999976, 0)
- ESPCratesButton.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- ESPCratesButton.FontSize = Enum.FontSize.Size14
- ESPCratesButton.TextSize = 14
- TPCratesButton.Name = 'TPCratesButton'
- TPCratesButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TPCratesButton.Position = UDim2.new(0.5, 0, 0.899999976, 0)
- TPCratesButton.Size = UDim2.new(0.5, 0, 0.100000001, 0)
- TPCratesButton.FontSize = Enum.FontSize.Size14
- TPCratesButton.TextSize = 14
- function findCar()
- for i=1,#vehicle do
- if vehicle[i].owner.Value game.Players.LocalPlayer.Name then
- end
- end
- TPCratesButton.MouseButton1Down:connect(function()
- for i=1,#crates do
- local crates2 = crates[i]:getChildren()
- if crates2[i].ClassName 'Model' then
- for i=1,#crates3 do
- if crates3[i]:findFirstChild('Smoke') then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
- end
- end
- end
- end
- ESPCratesButton.MouseButton1Down:connect(function()
- for i=1,#crates do
- local crates2 = crates[i]:getChildren()
- if crates2[i].ClassName 'Model' then
- for i=1,#crates3 do
- if crates3[i]:findFirstChild('Smoke') then
- if crates3[i]:findFirstChild('BoxHandleAdornment') then
- local a = Instance.new('BoxHandleAdornment',crates3[i])
- a.SizeRelativeOffset = Vector3.new(0,135,0)
- a.Transparency = 0.5
- a.Adornee = crates3[i]
- local b = Instance.new('BoxHandleAdornment',crates3[i])
- b.Color3 = Color3.fromRGB(0,0,255)
- b.AlwaysOnTop = true
- b.ZIndex = 1
- end
- end
- end
- end
- TPPlayerToCarButton.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)
- TPCarToTunnelButton.MouseButton1Down:connect(function()
- myCar:MoveTo(Vector3.new(-2180,45,-3650))
- SuperCarButton.MouseButton1Down:connect(function()
- myCar.Handling.MaxSpeed.Value = 10000
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- myCar.Handling.Nitro.NitroSpeed.Value = 500
- myCar.Handling.TurboJump.TurboJumpHeight.Value = 250
- MaxSpeedButton.MouseButton1Down:connect(function()
- myCar.Handling.MaxSpeed.Value = MaxSpeedTextBox.Text
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- findCar()
- end)
- NitroSpeedButton.MouseButton1Down:connect(function()
- myCar.Handling.Nitro.NitroSpeed.Value = NitroSpeedTextBox.Text
- NitroForceButton.MouseButton1Down:connect(function()
- myCar.Handling.Nitro.NitroForce.Value = NitroForceTextBox.Text
- JumpHeightButton.MouseButton1Down:connect(function()
- myCar.Handling.TurboJump.TurboJumpHeight.Value = JumpHeightTextBox.Text
- while true do
- findCar()
- if myCar.Handling:findFirstChild('MaxSpeed') then
- MaxSpeedLabel.Text = 'Max Speed = ' .. myCar.Handling.MaxSpeed.Value
- if myCar.Handling:findFirstChild('Torque') then
- TorqueLabel.Text = 'Torque = ' .. myCar.Handling.Torque.Value
- if myCar.Handling:findFirstChild('Nitro') then
- if myCar.Handling.Nitro:findFirstChild('NitroSpeed') then
- NitroSpeedLabel.Text = 'Nitro Speed = ' .. myCar.Handling.Nitro.NitroSpeed.Value
- if myCar.Handling.Nitro:findFirstChild('NitroForce') then
- NitroForceLabel.Text = 'Nitro Force = ' .. myCar.Handling.Nitro.NitroForce.Value
- end
- if myCar.Handling:findFirstChild('TurboJump') then
- if myCar.Handling.TurboJump:findFirstChild('TurboJumpHeight') then
- JumpHeightLabel.Text = 'Jump Height = ' .. myCar.Handling.TurboJump.TurboJumpHeight.Value
- end
- end
This guide contains info on how to play the game, redeem working codes and other useful info. Also you can find here all the valid Vehicle Legends (Roblox game by Got Eem Studios) codes in one updated list. After redeeming the codes you can get there are lots of incredible items and stuff. There are already some active codes and there will be more soon, see what yo can get for free right now.
All Vehicle Legends Promo Codes
Active and Valid Codes
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Racing Breaks Vehicle Simulator Roblox Codes
Warning! When you type the codes, there are case sensitive and most of them may include numbers.Expired Codes
- V3HICL3L3G3NDS: Redeem this code and get for free 25 000 cash.
How to Redeem Vehicle Legends OP Working Codes
Click on the Twitter icon (bird-signed button right side of the screen). After that insert the code in the opened window. Press on Redeem and receive your reward.
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How to Play Vehicle Legends Roblox Game
Racing Breaks Vehicle Simulator Roblox Pastebin
The rules of the Vehicle Legends Roblox game are very simple. You can choose from one in every of many starter cars and construct your manner as much as the top. The extra you drive, the extra you're making. The greater you're making the better the vehicles you could purchase. When you'll tired of driving, just take a walk in the park, roleplay in the diverse fast food places, and extra! We update all of the time so ensure to check lower back for updates often.
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