Roblox Bc Hack 2016
Roblox Hack Tool 2016 Qhia rau Roblox Hack Tool 2016: Koj ua si Roblox kev ua si?Tom qab ntawd mas koj xav tau txhua yam ntxiv li Robux thiab Daim pib rau koj kev ua si.Yog li koj tsis tas yuav txhawj txog nws tam sim no vim tias peb tab tom qhia Roblox Hack Tool 2016 uas yog yuav pab koj tawm kom tau txais Dawb thiab tsis muaj kev txwv Robux thiab Daim pib nyob rau hauv tsuas yog ob peb feeb. The Best Hacks to Get More Robux in Roblox Arch Read more October 8, 2019 Since Roblox’s official release in August 2006, the game has grown to become a hugely popular multiplayer world.
Roblox Bc Hack 2016 Download
Dec 31st, 2016
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- local Rape = Instance.new('Frame')
- local plr2 = Instance.new('TextBox')
- RapeGUI.Parent = game.CoreGui
- Rape.Name = 'Rape'
- Rape.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Rape.Position = UDim2.new(0, 5, 1, -50)
- plr1.Parent = Rape
- plr1.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- plr1.Size = UDim2.new(1, -100, 0, 20)
- plr1.FontSize = Enum.FontSize.Size14
- plr1.TextColor3 = Color3.new(1, 1, 1)
- plr1.TextStrokeTransparency = 0
- plr2.Parent = Rape
- plr2.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- plr2.Position = UDim2.new(1, -100, 0, 0)
- plr2.Font = Enum.Font.Fantasy
- plr2.Text = 'Player2'
- plr2.TextScaled = true
- plr2.TextWrapped = true
- Rape_2.Name = 'Rape'
- Rape_2.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Rape_2.Position = UDim2.new(0, 0, 1, -25)
- Rape_2.Font = Enum.Font.Fantasy
- Rape_2.Text = 'Rape'
- Rape_2.TextScaled = true
- Rape_2.TextWrapped = true
- function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
- funcw.Name = zName
- funcw.Part0 = zPart0
- if (zCoco true) then
- funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
- funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
- return funcw
- pcall(function()
- t2 = game.Players[n2].Character.Torso
- t1['Left Shoulder']:Remove()
- ls1.Parent = t1
- ls1.Part1 = t1.Parent['Left Arm']
- ls1.Name = 'Left Shoulder'
- rs1 = Instance.new('Weld')
- rs1.Part0 = t1
- rs1.C0 = CFrame.new(1.5,0,0)
- t2['Left Shoulder']:Remove()
- ls2.Parent = t2
- ls2.Part1 = t2.Parent['Left Arm']
- ls2.Name = 'Left Shoulder'
- rs2 = Instance.new('Weld')
- rs2.Part0 = t2
- rs2.C0 = CFrame.new(1.5,0,0)
- t2['Left Hip']:Remove()
- lh2.Parent = t2
- lh2.Part1 = t2.Parent['Left Leg']
- lh2.Name = 'Left Hip'
- rh2 = Instance.new('Weld')
- rh2.Part0 = t2
- rh2.C0 = CFrame.new(0.5,-2,0)
- local d = Instance.new('Part')
- d.BottomSurface = 0
- d.BrickColor = BrickColor.new('Medium stone grey')
- d.Parent = t1
- local dm = Instance.new('SpecialMesh')
- dm.Parent = d
- fWeld('weld',t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
- d2.Parent = t1
- local c = Instance.new('Part')
- c.BottomSurface = 0
- c.BrickColor = BrickColor.new('Pastel brown')
- c.formFactor = 'Custom'
- cm = Instance.new('CylinderMesh')
- a = fWeld('weld',t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
- c2.BrickColor = BrickColor.new('Medium stone grey')
- c2.Parent = t1
- fWeld('weld',c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
- bl.TopSurface = 0
- bl.CanCollide = false
- bl.Shape = 'Ball'
- bl.Size = Vector3.new(1,1,1)
- dm.MeshType = 'Sphere'
- dm.Scale = Vector3.new(1.2,1.2,1.2)
- local br = Instance.new('Part')
- br.BottomSurface = 0
- br.BrickColor = BrickColor.new('Pastel brown')
- br.Parent = t2
- local dm = Instance.new('SpecialMesh')
- dm.Parent = br
- fWeld('weld',t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
- bln.TopSurface = 0
- bln.CanCollide = false
- bln.Parent = t2
- local dm = Instance.new('SpecialMesh')
- dm.Parent = bln
- fWeld('weld',t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
- brn.TopSurface = 0
- brn.CanCollide = false
- brn.Parent = t2
- local dm = Instance.new('SpecialMesh')
- dm.Parent = brn
- fWeld('weld',t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
- lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
- rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
- ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0)
- rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0)
- ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0)
- rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0)
- t1.weldx:Remove()
- we = fWeld('weldx', t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
- n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
- coroutine.resume(coroutine.create(function()
- for i = 1,6 do
- wait()
- we.C1 = we.C1 * CFrame.new(0,0.3,0)
- end
- end))
- fun(plr1.Text, plr2.Text)
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